Hi, I'm Kyle Giammarco
Building Immersive Experiences & Scalable Systems
I'm a gameplay programmer and full-stack developer specializing in Unity development and production-ready web backends. From interactive gameplay systems and custom tools to cloud APIs and websites, I build end-to-end solutions that ship—reliably and at scale.
Unity Development
Shipping interactive experiences with gameplay systems, custom editor tools, and performance optimization—including mobile, AR, and VR platforms
Cloud & Web Services
Building scalable backends with ASP.NET Core, Azure Functions, and Blazor WebAssembly websites. Experience with custom REST and GraphQL APIs, authentication, and CI/CD pipelines
Performance & Reliability
Profiling, optimization, and testing to hit performance targets—60 FPS mobile, crash-free sessions, and production uptime
Built With
Blazor
Modern web framework for component-based architecture
Tailwind CSS v4
Utility-first CSS framework for custom design with minimal overhead
AspNetStatic
Static site generation for blazing-fast performance and deployment
This website is statically generated from a Blazor application, optimized for performance, and hosted as a static site on Cloudflare pages. All styling is powered by Tailwind CSS v4 with custom color themes and typography using SN Pro and Maple Mono fonts.
Icons are from Phosphor Icons
Code syntax highlighting is provided by Shiki and built statically into the html at build time
Let's Work Together
I'm always interested in hearing about new projects and opportunities.