Explore my projects
A growing collection of experiments, apps, tools and themes.
Professional Work
Production applications and experiences shipped at EXAR Studios (2021-2025)
Cultured (formerly EngageArt)
Live2021-2025 • EXAR Studios
AR platform delivering immersive sound tours and experiences across Canadian and U.S. cities. Built Unity AR app with Azure Functions + Cosmos DB serverless backend, plus ASP.NET Core + Blazor WebAssembly portals for partners and internal tools.
MarineXR
Live2022-2025 • EXAR Studios
Mobile AR education app bringing marine biology to life through interactive 3D experiences. Built with Niantic Lightship ARDK on AR Foundation for enhanced semantic segmentation, meshing, and occlusion on iOS and Android.
MarineVR
Delivered2022 • EXAR Studios • Western University
VR educational experience for Western University leveraging room-scale and presence-driven interaction. Built in Unity with OpenVR SDK, supporting Vive, Index, and other OpenVR-compatible headsets.
Unity Cross-Platform Migration
2022-2024 • EXAR Studios (Subcontract)
Technical lead for migrating separate Swift/Kotlin native apps to unified Unity codebase. Achieved feature parity and established sustainable development practices.
Personal Projects
Side projects and ongoing experiments
ShadeSmear Themes
AvailableA collection of carefully tuned color themes designed for readability and visual balance across editors and UIs.
MangaPad
In ProgressA native manga reader for iOS/macOS built with Swift and SwiftUI, powered by MangaDex for browsing and reading manga.
Discover More on GitHub
Check out my GitHub profile for additional projects and contributions
Academic Projects
Collaborative capstone projects from Brock University (2018-2020)
Heist
Completed2018-2019
A 3D top-down co-optional PvPvE bank heist game where thieves compete to escape with the most gold before lockdown.
Walk With Me
Cancelled2019-2020
A co-operative, 3D, isometric, adventure game where players explore The Netherworld as The Reaper and The Lost Soul.