Heist Poster

Heist

During third year, in a group of seven, I collaborated and designed a game over the course of 8 months.
4 months dedicated to preproduction and planning, and 4 months dedicated to production.
We made Heist as Salty Bunch.


About

Play as one of the four thieves attempting the biggest heist in history on the Cinque National Bank.
Players must infiltrate the bank which is rigged with state-of-the-art defense systems to challenge the player.
Security Drones will be patrolling the bank looking for any intruders. The main objective for the player is to infiltrate the bank, gather as much gold as possible and escape the bank before lockdown.
The thief who manages to escape with the most gold before lockdown wins the game.


Role

As gameplay programmer, I worked on the gameplay mechanics, shaders, event driven animation, and player input.


Gameplay